Slight chance for all allies to be able to use skills immediately.Ĥ★: Restore 20% of all allies' HP (Healing cap: 1000 HP) and all allies gain Charge Bar +10% Instantly boosts Charge Bar by 10% 40% boost to Debuff Resistance.Ġ★: Restore 20% of all allies' HP (Healing cap: 1000 HP) and all allies gain Charge Bar +10% Instantly boosts Charge Bar by 10% Strength: 70% Duration: 3 turns and 60% Light Cut Light DMG is cut 60%Ġ★: Boost Dark attack critical hit rate / 30% boost to Debuff Resistance.ģ★: Boost Dark attack critical hit rate / 40% boost to Debuff Resistance.Ĥ★: Boost Dark attack critical hit rate (effect increased) ~50% chance to deal 50%-100% more damage. All allies gain 70% Dark ATK Up Dark ATK is boosted Strength: 50% Duration: 3 turns and 50% Light Cut Light DMG is cut 50%Ĥ★: Massive Dark damage to all foes. All allies gain 50% Dark ATK Up Dark ATK is boosted Strength: 30% Duration: 3 turns and 30% Light Cut Light DMG is cut 30%ģ★: Massive Dark damage to all foes. All allies gain 30% Dark ATK Up Dark ATK is boosted Slight chance to inflict Paralyzed Can't attackĠ★: Boost to Earth Elemental ATK based on number of Earth summons equipped (Up to 100%).ģ★: Boost to Earth Elemental ATK based on number of Earth summons equipped (Up to 120%).Ġ★: Massive Dark damage to all foes. Strength: Sharp Duration: 3 turns Local status effect. Strength: Sharp Duration: 3 turns Local status effect and TA Down Triple attack rate is lowered Inflict DA Down Double attack rate is lowered Strength: 5000 Base Accuracy: 100% Duration: 180 seconds.Īll allies gain Jammed ATK is greatly boosted based on how low HP isĥ★: 400% Fire damage to all foes (Damage cap: ~840,000).Ġ★: 80% boost to Fire's, Hellfire's, and Inferno's weapon skills.ģ★: 120% boost to Fire's, Hellfire's, and Inferno's weapon skills.Ĥ★: 140% boost to Fire's, Hellfire's, and Inferno's weapon skills.ĥ★: 150% boost to Fire's, Hellfire's, and Inferno's weapon skills.Īll allies gain 20% ATK Up ATK is boosted Strength: 5000 Base Accuracy: 50% Duration: 180 seconds.Ĥ★: 400% Fire damage to all foes (Damage cap: ~840,000). Inflict Burned (5000) HP is lowered on every turn All Light allies gain 20% Bonus Light DMG Deals bonus light DMG for one-foe one-ally attacksĠ★: Boost to Light Elemental ATK based on number of Light summons equipped (Up to 80%).ģ★: Boost to Light Elemental ATK based on number of Light summons equipped (Up to 100%).
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